DOA - History of Dead or Alive

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DOA - History of Dead or Alive

Postby |Virtua Kazama| » Thu Sep 13, 2012 4:35 pm

Welcome to the History of Dead or Alive. In this topic, we are gonna talk about the DOA series, as well as side stories such as Xtreme Beach Volleyball, Ultimate, and Dimensions. Let's begin...

Dead or Alive
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Dead or Alive was released for the Arcades in November 1996, on the Sega Model 2 Hardware. This was the first game that Sega license their hardware to a Third-Party company such as Tecmo. The gameplay and button scheme are based on Virtua Fighter 2, but what was original about it was that it focused more on speed, simplistic commands, and reaction time other than just long combo strings. The most defining features in that game was speed and the countering system. DOA's countering system was the first in the fighting genre to utilize different commands that corresponded to each type of attack. There were two different holds: The Offensive Hold and the Defensive Hold. Finally, there is the Danger Zone. The Danger Zone surrounded the stage, and if the opponent falls on the danger zone, they will be launched in the air, which will result in air juggles. This game also introduced the breast physics, meaning that the female characters' breast would bounce up and down. Although this was a silly concept at first, it actually became the trademark of the series.

There were about 4 versions of the first DOA game. The Model 2 version was ported to the Sega Saturn in 1997 over in Japan only. In 1998, Tecmo released Dead or Alive for the Playstation in US, Japan, and Europe, as well as Dead or Alive++ for Arcades only. And finally, the Saturn version of DOA was released in 2004 as part of Dead or Alive Ultimate for the Xbox. Let's compare these 4 versions...

Model 2/Saturn Version
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This along with the Saturn version were the original version of DOA. This was based off of Virtua Fighter 2 in terms of ring-outs. Just like other Model 2 fighters, the Sega Saturn version lacked 3D backgrounds. The Saturn version was only released in Japan on October 9, 1997.

Playstation Version
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The Playstation version came out on March 12, 1998 in Japan, March 31, 1998 in US, and July 1998 in Europe. Unlike the Saturn version, this one has uses a different graphics engine, a new fighting engine, new background music, and two extra characters.

Dead or Alive ++
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There was an arcade version of the PS version called "Dead or Alive ++" which was released in 1998. Dead or Alive ++ has both content that is found on DOA1 and the upcoming DOA2 game, as well as the 6-point hold system.

DOA Ultimate Version

This version was released as part of the Dead or Alive Ultimate bundle back in 2004 for the Xbox. It was the first time that the Saturn version was seen in America. This version is the same as the Saturn version, but the only difference is that it is translated to English and it had online play. This game, along with the Ultimate version of Dead or Alive 2, were the second fighter to have online play (The first being Mortal Kombat: Deception).

Character Roster
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On the Model 2/Saturn version, there were originally 8 characters, 2 more for the Playstation version, and a playable boss character on all versions.

Kasumi - Runaway Shinobi from Japan, fighting style is Mugen-Tenshin style Ninjutsu.

Zack - A funky DJ from USA, fighting style is Muay Thai Kickboxing.

Ryu Hayabusa - Ninja from Japan, fighting style is Hayabusa-Style Ninjutsu.

Bayman - Mercenary from Russia, fighting style is Command Sambo Wrestling.

Lei-Fang - College Student from China, fighting style is Tai-Chi.

Gen-Fu - Old Master from China, fighting style is Shini-Rokugo-Ken.

Tina Armstrong - Professional Wrestler from USA, fighting style is Professional Wrestling.

Jann Lee - Bouncer from China, fighting style is Jeet Kune Do.

Bass (Playstation/DOA++ Version) - Professional Wrestler from USA, father of Tina, fighting style is Professional Wrestling.

Ayane (Playstation/DOA++ Version) - Kunoichi from Japan, Half-sister of Kasumi, fighting style is Mugen-Tenshin style Ninjutsu.

Raidou - Shinobi from Japan, uncle of Kasumi, father of Ayane, fights with a mix of other characters moves. He is the boss character and a secret character.

Other Facts

*The arcade version of Dead or Alive was a success in Japan, but not in the West because of Tekken's popularity.

*In the prototype version of DOA, there was a Muai Thai character named Kelly. It turns out that it was actually Zack.

*On the US Playstation cover of DOA, Kasumi's hair appeared to be white. I have no idea why...

*The Saturn version and the Ultimate version has extra costumes.

*Ryu Hayabusa originated from Ninja Gaiden for the Arcade, NES, GG, MS, and Genesis/Mega Drive before he came on to DOA.

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Re: History of Dead or Alive

Postby |Virtua Kazama| » Thu Sep 13, 2012 4:35 pm

Dead or Alive 2
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Dead or Alive 2 was released for the arcades in 1999 on Sega's Naomi hardware. This game borrows heavily from Virtua Fighter, but changed differently in terms on how it plays compared to Virtua Fighter. Gameplay-wise, the game is played based on a circular relationship between 3 types: Strikes, Holds, and Throws (Rock, Paper, Scissors-styled game). That means strikes beat throws, throws beats holds, and holds beats strikes. New to the feature is the Stun system, in which the character will get stunned after a certain attack. While stunned, the character cannot attack at all. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed. Like Virtua Fighter, each character fits a specific weight category. In other words, the heavier a character is, the lower the character is launched, the less the character bounces up when juggled, the faster the character falls.

All stages are now multi-tiered, meaning that kicking your opponent off a ledge will gain extra damage, but it will not cause a KO. There are also some walls are either electrified, or booby-trapped, causing more damage when a character is slammed into a wall by either a knockdown blow, a throw, or a hold.

A Dreamcast and a PS2 version was released in 2000. The Dreamcast version was released worldwide while the PS2 version was released in Japan only.

Dead or Alive 2: Hardcore
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Felt unsatisfied with the original release of DOA2, Tomonobu Itagaki and Team Ninja released Dead or Alive 2: Hardcore for the Playstation 2 on the same year. It was based off of the Japanese and second update of Dead or Alive 2: Limited Edition for the Dreamcast. This version became the complete game Itagaki had envisioned in his mind. Here are the changes for Dead or Alive 2: Hardcore:

*Characters, pictures and moves were altered to appear more realistic, lessening the anime-look.
*Some fighting animations were elaborated upon and some were cut.
*New stages were added (8 more than the Dreamcast update)
*More character outfits were added.
*Survival Mode now only took place in the "Danger Zone" arena.
*Overall gameplay speed was increased. The entire game, including cutscenes, now runs at a full 60 frames-per-second (In the Dreamcast version, the game ran at 60 fps, while the cutscenes ran at 30).
*A special "Items Collection" feature and menu section was added to appeal to video game collectors. New artworks were added compared to the first update.
*A CG Gallery section, featuring renders of the female characters, was added.
*The player history files were enhanced, and now included statistics on how often the player used each character, and tag battle pairing.
*Several special moves were added, but left undocumented.
*English voiceovers were added in the U.S. PlayStation 2 version, in addition to the original Japanese voice overs.

In total, there were about 11 versions released to the public, only 2 of them were through Arcade. The game was re-released in August 2012 for the Playstation Network in Japan, and it was recently announced for a North American release.

Dead or Alive 2 Ultimate
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As part of the bundle, this was released for the Xbox back in 2004. While the first disc included the re-release of the first DOA game for the Saturn, the second disc was a remake of Dead or Alive 2. Using the Dead or Alive 3 engine, it takes some elements from its successor, such as a free-formated 3D axis, and one character from DOA3 (Hitomi). The only thing new about it is the inclusion of slopes, which is a environmental hazard in the game, and online play. In the original and Hardcore, holds were originally 3-point; but in Ultimate, there are holds for mid-punch and mid-kick.

Character Roster
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In DOA2, 9 characters (except Bayman & Raidou) returned and 3 new characters and a new boss character were introduced, making a total of 12 characters. In DOA2: Hardcore, 1 character returned and the boss character returned as a console-exclusive.

Returning Characters
Kasumi
Ryu Hayabusa
Gen Fu
Tina Armstrong
Bass Armstrong
Zack
Jann Lee
Lei-Fang
Ayane
Bayman
(Console exclusive)

New Characters
Helena Douglas - Opera Singer from France, fighting style is Pi Qua Quan.
Leon - Mercenary from Italy, fighting style is European Martial Arts.
Ein - A karate instructor without a past from Germany, brother of Kasumi, half-brother of Ayane, fighting style is Karate.
Gohyakumine Bankotsubo (Tengu) - A demon based on a Japanese folklore, fighting style is Tengu-Do. He is the final boss and playable in DOA2 Limited Edition/Hardcore.

Stages
Aerial Gardens
Bio Lab
Danger Zone
Danger Zone 2
Death Valley
Demon's Church
Dragon Hills
Miyama
Spiral
White Storm


Stages (DOA2 PS2 version)
Crimson
Koku An
Prairie


Stages (Dreamcast Japan)
Burai Zenin (Gen Fu's DOA1 Stage)
The L's Castle (Leifang's DOA1 Stage)

Stages (Hardcore)
Blanca
D Octagon
Iron Hell
Pancratium


Stages (Ultimate)
Aquarium
Cyclotron
DOATEC Germany
Downtown
Great Wall
Island
Ray House
Safari
Shrine
Suspension Bridge
Yozakura


Other Facts

-Dead or Alive 2 game was the only game that Tecmo published to be playable on the Dreamcast.

-DOA2: Hardcore marked the first DOA game to have English Voiceovers.

-At the time, it was the last DOA game to be released on a Sony console until 2010 with Dead or Alive Paradise and 2012 with Dead or Alive 5.

-Suezo, a recurring monster in the Monster Rancher series, appears as a collectible item in Survival Mode.

-In 2010, this game was included in the list of "The Top 25 Fighting Games of All Time" by UGO.

-Tecmo went so far as to create a physics engine dedicated entirely to the animation of the female characters' breasts.

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Re: History of Dead or Alive

Postby |Virtua Kazama| » Thu Sep 13, 2012 4:35 pm

Dead or Alive 3
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Dead or Alive 3 was released in 2001 exclusively for the Xbox as a launch title. It was the first game in the series not to be released on the arcades. The gameplay remains unchanged from Dead or Alive 2, but there are some minor tweaks in terms of unrestricted 3D-axis movements, increased counter periods, and less emphasis on juggling combos. The game was trying to be more suitable for beginners, and the AI more forgiving. Also, the game incorporated less damage percentiles in counter maneuvers.

The Japanese version had more changes than the US version. The characters gained new moves not seen in the US version, move properties were tweaked, and a new intro cinematic for the game. This was termed for the hardcore DOA players as Dead or Alive 3.1 update.

The European version focused more on the tracking of the FSD system, which causes you not to be able to get off of dangerous walls. This is because a certain move was considered to be overly evasive in 3.1, which is Hayate's Cartwheel. The European version was termed as Dead or Alive 3.2.

A booster disc was released for the European & Japanese version in 2002, and for the US two years later as an unlockable for Dead or Alive Ultimate once you unlock all the characters' costumes. The booster disc contained more costumes for each character.

Character Roster
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4 characters make their debut, while most of the characters that appeared in DOA2 returned.

Returning Characters
Kasumi
Ryu Hayabusa
Zack
Gen Fu
Tina Armstrong
Bass Armstrong
Leon
Bayman
Jann Lee
Lei Fang
Helena
Ayane
Ein
(unlockable)

New Characters
Hitomi - High school student from Germany, fighting style is Karate.
Christie - Assassin from England, fighting style is She Quan.
Brad Wong - Drunken master from China, fighting style is Drunken Kung-Fu
Hayate - Leader of the Mugen Tenshin Clan from Japan, fighting style is Mugen Tenshin styled Ninjutsu. (NOTE: Hayate is actually Ein, but with a different moveset.)
Omega - Modified super human kidnapped and created by DOATEC, Foster father of Ayane, fighting style is Modified Mugen Tenshin Ninjutsu. He is the unplayable final boss character.

Stages
Aqua Palace
Azuchi
Beach
Danger Zone
DOATEC HK
Forest
Ice Cave
Iron Hell
Lorelei
Lost World
Pancratium
Snow
Tao
X Octagon

Other Facts

-3 songs from Aerosmith were used in Dead or Alive 3: Nine Lives, Amazing, and Home Tonight.

-Hitomi quickly became the most popular girl in DOA.

-It was the last DOA game to have a "Teen" rating until 2011 when Team Ninja released Dead or Alive Dimensions.

-DOA3 was the third best-selling launch game of the Xbox, right next to Halo and Project Gotham Racing. The game sold more than one million copies within the first 5 months of it's release.

-Microsoft contacted Tecmo about offering a deal to release a DOA game as part of their launch title so that they can show off the console's capabilities.

-The booster disk did not contain the gameplay tweaks from the Japanese version.

-In Dead or Alive 3.1, Hayate's Cartwheel is banned.

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Re: History of Dead or Alive

Postby |Virtua Kazama| » Thu Sep 13, 2012 4:36 pm

Dead or Alive Xtreme Beach Volleyball
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Dead or Alive Xtreme Beach Volleyball was released in 2003 for the Xbox. It was a narrative sequel to Dead or Alive 3 (based on Zack's ending), first time that Tecmo and Team Ninja made a DOA sports game, and is the first DOA game to receive a "Mature" rating due to the revealing swimsuits, women getting into suggestive poses, and nudity. Based on the title, this is a volleyball game with the ladies of DOA.

In Story Mode, you have 2 weeks to spend on Zack Island. In these 2 weeks, you get to meet other girls in the island, play volleyball, take pictures, etc. You use Zack Dollars to spend money on gifts and other swimsuits. Each day, the player has to do an activity in the morning, afternoon, and evening. Relationships between other women in the island plays an important part in Story mode. Players can increase their esteem and their feelings for the other characters by sending gifts and their skills. A positive relationship can turn into a better performance with the other character during a volleyball match, while strong relationships opens opportunities for new partners. A negative relationship can lead to mess-ups on the court or can leave gifts to be thrown away.

When playing Volleyball, you only use 2 buttons, one for blocking and spiking, and one for receiving and setting. Also, timing is a must in this game. One mess up, and it will result in a weak hit or a net hit. Pool hopping is a mini-game in which you need to move your character to the other side of the pool. Players must use a correct jump to get their character to the other side of the pool.The farther you get, the more Zack Dollars you earn. There is also a casino in the island in which you gamble for more Zack Dollars.

Character Roster
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All 7 female DOA characters appear on Xtreme Beach Volleyball, and one new character made her DOA debut.

Characters
Kasumi
Hitomi
Helena Douglas
Lei-Fang
Christie
Tina Armstrong
Ayane


New Characters
Lisa Hamilton - A stock broker, hired by Zack.

Other Facts

-Although Lisa made her debut in DOA Xtreme Beach Volleyball, she didn't make her fighting game debut until DOA4.

-Dennis Rodman did the English Voiceover of Zack, which is really ironic.

-During the release and the announcement of the game, there was controversy about having the players watch lusty, scantily-clad women with large, bouncing breasts jog, roll around in the sand, scoot across tree trunks, and other suggestive activities. Nonetheless, the game still garnered positive reviews.

-In the April 2003 issue of EGM, there was a April Fools Prank which include Xtreme having a "Nude Mode" in the game. The magazine promised the readers that you can play as the women topless in the game. However, it was a hoax, and many readers sent angry letters to EGM. Here's the picture:

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There are, however, hacks to enable the nude mode if you owned a pirated copy.

-A manga was released for DOA Xtreme Beach Volleyball in Japan. There is no nudity, so it's safe for young readers.

-A sequel was made 3 years later for the Xbox 360, and then was re-relased for the PSP.

-The JPN/EU version of the cover features Hitomi, while the US version features Tina, Lisa, and Hitomi on the cover.

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Re: History of Dead or Alive

Postby |Virtua Kazama| » Thu Sep 13, 2012 4:37 pm

Dead or Alive 4
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After the release of Dead or Alive Ultimate for the Xbox in 2004 (which was the last DOA game to be released on the Original Xbox btw), Team Ninja released Dead or Alive 4 on December 29, 2005 exclusively for the Xbox 360. The game was supposed to be released as part of the launch title, but it was delayed.

There are about 6 gameplay modes in DOA4 including Story, Survival, Time Attack, Versus, Tag Battle, and Team Battle. DOA Online is improved from Ultimate. In DOA Online, you use Zack Dollars just like in DOA Xtreme Beach Volleyball to buy costumes and other icons. Lobbies range from 2-16 players this time around instead of 2-8 like in Ultimate. Players can use avatars to move around and interact with other icons. Online game modes include Solo, Tag, Kumite, Survival, Team Battle, and Tournament.

Gameplay-wise, there were several improvements from DOA3 and DOA Ultimate. The counter system is now tightened, meaning that the windows for counters are shorter and difficult to execute. The amount of damage inflicted by counters are also changed. Counters were more damaging on Dead or Alive Ultimate and less damaging in Dead or Alive 3. In Dead or Alive 4, it's a more balance of damage taken from counters. Finally, all characters can now emit cries of pain when hit, much like other fighting games that came before it such as Street Fighter, Tekken, etc. Danger Zones are more dangerous this time around. Now characters can get hit by incoming environments, such as cars and Pterodactyls.

Character Roster
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All 14 characters plus 4 unlockables (one we haven't seen since Dead or Alive 2), return in DOA4. 3 new characters make their DOA debut (although one of them is making their debut on a DOA fighter instead of a Sports game) and 1 guest character from the hit FPS, Halo, racking up a total of 22 characters.

Returning Characters
Kasumi
Ryu Hayabusa
Hitomi
Brad Wong
Bass Armstrong
Zack
Helena Douglas
Jann-Lee
Lei-Fang
Tina Armstrong
Bayman
Christie
Ayane
Hayate

Ein (Unlockable)
Gen Fu (Unlockable)
Leon (Unlockable)
Gohyakumine Bankotsubo (Tengu, Unlockable)

New Characters
Eliot - A High School student and apprentice of Gen Fu from England, fighting style is Xing Yi Quan.
Kokoro - A "geisha-in-training" from Japan, half-sister of Helena Douglas, fighting style is Bajiquan.
Lisa Hamilton (La Mariposa) - A former DOATEC scientist now luchadora from USA, fighting style is Lucha Libre.
Alpha-152 - A clone of Kasumi created by Victor Donovan and DOATEC, fighting style is Modified Mugen Tenshin Ninjutsu. She is the unplayable boss character in DOA4.

Guest Character
Spartan-458 (Nicole) - A character based on Master Chief from Halo (thanks to a collaboration with Bungie and Team Ninja), fighting style is CQC (Close Quarters Combat).

Stages
Biolab Core
Crash Club
DOATEC Great Hall
D.W.A. Coliseum
Experimental Playground
Gambler's Paradise
Kyoto in Bloom (Day & Night)
Nassau Station (from Halo 2)
Ninja Hideout
Savannah Safari
Seaside Market
Suspension Bridge
Tatami (Dojo)
Temple on the Mountain
Tritower Heliport
Waterfall Valley


Other Facts

-Although Lisa made her DOA debut in Dead or Alive Xtreme Beach Volleyball, she didn't make her fighting debut until DOA4.

-The plot in DOA4 was focused more on Helena.

-Spartan-458 is the only character in DOA4 that has an English dialogue.

-Helena is the only unlockable character that can be playable in story mode.

-In DOA2, Helena accused Ayane for killing her mother. But in DOA4, it was revealed that Christie was the one that did it.

-If you select Spartan-458 and you select the Gambler's Paradise stage, you'll get to see and get hit by the Warthog, the vehicle from the Halo series.

-DOA4 is the only game in the series that does not have a Easy difficulty setting.

-Alpha-152 is considered the most difficult boss in DOA history. Pretty much a example of the "SNK Boss Syndrome".

-Hayabusa's helmet appears in Halo 3 as a unlockable customization.

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Re: History of Dead or Alive

Postby |Virtua Kazama| » Thu Sep 13, 2012 4:38 pm

Dead or Alive Xtreme 2
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Dead or Alive Xtreme 2 was released for Xbox 360 on November 13, 2006 as part of Dead or Alive's 10th Anniversary as a sequel to Dead or Alive Xtreme Beach Volleyball and plot-sequel to Dead or Alive 4. This would be the last DOA game involving Tomonobu Itagaki, since he left Tecmo 2 years later. The game uses a modified engine based on Dead or Alive 4.

Just like the previous game, Xtreme 2 features a two-week vacation mode - morning, noon, evening, and night. Partnership and Friendships are back, but this time they are stronger than ever. If a friendship between two characters are high, the girl will be convinced to be your partner. It is represented by floating icons that appears during conversations. The faster the icon travels, the stronger the bond. When that is done, players must keep the bond strong or else their partner will leave you. When a new player starts the game, they will start out with having Lisa as your partner.

Volleyball is back once again in Xtreme 2, but this time the gameplay is slightly modified. Players must have partner in order to play 2-on-2, 7-point game just like the first game. Although you still have the two-button system just like the previous game, the only difference is that greater manual control is required. Unlike the previous game, offline Exhibition mode is removed, which mean players would have to face each other on Xbox Live. In an online game, players can pick a CPU controlled character as their partner. Players can earn bonus Zack Dollars by perfect serves and spikes.

There are more mini games this time around. Although Pool Hopping and Casino returns, there are more mini games for your enjoyment. Marine Race is when the girls race each other using watercrafts, similar to Nintendo's Wave Race series. Players can earn Zack Dollars by winning the race, performing tricks, and jumping ramps. Pool Hopping is back, but this time it is a race to the finish instead of a solo effort.

Beach Flags is the most frustrating mini-game ever made. Two girls must endure in a race to capture the flag first. Players must tap the A button as fast as possible in order to move forward. In order to grab the flag successfully, players must press the B button to dive and get the flag. You have to judge your dives correctly, in other words: DON'T F--K IT UP!!!! If you dive too early, too slow, or if you overshoot the flag, you automatically lose the game. Even if you have a false start you will still lose. (I hated that mini-game with a passion, and I still do to this day.)

Butt Battle (or Hip Battle) is when 2 girls compete to try and knock each other off the floating pad using their asses. Not much strategy used in the game but it uses the whole "Rock, Paper, Scissors" strategy in which you have to guess what your opponent is gonna do. You only use the Left stick to play the game. Pressing forward does a small bump, pressing backward will do a powerful bump, and Up and Down to sidestep. The first person to win 3 rounds wins the game.

Tug-of-War is similar to Butt Battle in the matter which is played. Pretty much if you played tug-of-war in real life, then you already know rules. There are two main options while playing tug-of-war: fake out and pull. If you fake out while the opponent pulls, you are gonna lose balance. Just like Butt Bounce, win 3 rounds = win the game.

Water slide is when the player's girl slides down a long water slide on a rubber ring at high speed. The main focus of the gameplay includes making sure you stay on the slide without falling off the side. Pressing left or right on the Left Stick turns the ring in that direction. Pressing Up will speed up the ring while pressing down will slow down on the ring.If you lean the wrong way, put too much speed on a turn, or if you slow down, you are automatically disqualified.

Casino games are back on Xtreme 2. During the evening, players can go play games such as poker, blackjack, and slot machines based on the theme of each character. If you bet on the maximum amount while playing a themed slot machine, the player will unlock sequences of any girl performing a pole dance in the casino. If you get nine jackpots in a row, the player gets a "secret ticket" the next night, meaning that they get to see their favorite character pole dancing with a swimsuit of their choice. I'll post the Youtube videos on the characters section.

Dead or Alive Paradise
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Dead or Alive Paradise was released for the Playstation Portable on March 2010. This was the first time since 2000 that a DOA game was released on a Sony system, first time a DOA game was released on a handheld game console (second time on handhelds in general), and the first DOA game to be done without Tonomobu Itagaki since his departure from Team Ninja in 2008. This is just a port of Dead or Alive Xtreme 2 for the Xbox 360. Everything that I mentioned in DOA Xtreme 2 applies to this game. The only difference is that there is only one character added in the game.

Character Roster
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All 9 of the female characters that appeared in DOA4 returned, although this is the first time Kokoro appeared in a DOA Xtreme game. In DOA Paradise, one guest character from Tecmo's Super Blackjack pachinko series appears.

Characters
Kasumi
Tina Armstrong
Hitomi
Helena Douglas
Lei-Fang
Christie
Lisa Hamilton
Kokoro
Ayane


Guest Character
Rio Rollins (Paradise) - The protagonist from Tecmo's Super Blackjack pachinko series.

Other Facts
-DOA Xtreme Beach Volleyball gained positive reviews, while DOA Xtreme 2 gained mixed reviews and DOA Paradise gained negative reviews.

-Itagaki stated that there were originally 42 different mini-games ideas, but was cut down to 7 games. He did not want to add trampoline mini-game or a wet T-shirt contest mini-game because it would be too vulgar and degrading to women. Funny thing is that pole dancing actually made the cut.

-If you pre-ordered DOA Paradise, you get a Kasumi figurine.

-The controversy that was present in DOA Xtreme Beach Volleyball is still addressed in DOA Xtreme 2 and Paradise.

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Re: History of Dead or Alive

Postby |Virtua Kazama| » Thu Sep 13, 2012 4:38 pm

Dead or Alive Dimensions
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Dead or Alive Dimensions was released on May 11, 2011 exclusively for the Nintendo 3DS as part of DOA's 15th Anniversary. This was the first time that a DOA game was released on a Nintendo system (let alone the first time for a DOA fighter), and also the first time since 2001 that a DOA game receives a Teen rating. The game uses a modified version of Dead or Alive 4's engine.

Instead of making a new plot for the game, DOA Dimensions focuses on the plot from the first 4 DOA games from Dead or Alive to Dead or Alive 4. There are about 5 chapters in Chronicle Mode that are based on events that occurred in past DOA games:

Prologue - Early tutorial of DOA.

Chapter 1: Resolve - Events that took place during Dead or Alive.

Chapter 2: Rise of the Tengu - Events that took place during Dead or Alive 2.

Chapter 3: Puppets - Events that took place during Dead or Alive 3.

Chapter 4: The Fall of DOATEC - Events that took place during Dead or Alive 4.

Final: Helena - Events that took place during Dead or Alive 2 - Dead or Alive 4 through Helena's point of view.

Gameplay is similar to Dead or Alive 4 with elements from Dead or Alive 3. Not much is to be said about that, but all characters have new moves. On the touch screen is a command list of your character. You can also touch the command to use it during battle, though I don't recommend it. Online and Streetpass is supported on DOA Dimensions.

There are new game modes for Dimensions. Arcade is a 6 course challenge against the computer. Throwdown uses a streetpass function so that you challenge random people's ghost data, sometimes against other data using Spotpass as Throwdown Challenge. If you win the Throwdown Challenge, you get a rare figurine. Figurines can be collected in the game. They can be collected by doing any game modes or can be bought by using 3DS's Play Coins system. Tag Challenge is the only tag team feature that is focused on missions. You only get to use 1 character and have a CPU controlled character as a partner. DLC of the characters costumes is free in DOAD using Spotpass. In order to get free DLC, players must create extra data on their SD card.

Character Roster
Image

There are a total of 26 characters in DOA Dimensions, making it the biggest roster in DOA history. (EDIT: It is now the second biggest roster in DOA history, now that DOA5 Ultimate has 32 characters.)

Characters from DOA
Kasumi
Ryu Hayabusa
Tina Armstrong
Bass Armstrong
Bayman
Zack
Gen Fu
Jann Lee
Lei-Fang
Ayane


Characters from DOA2
Helena Douglas
Leon
Ein


Characters from DOA3
Christie
Hitomi
Hayate
Brad Wong


Characters from DOA Xtreme Beach Volleyball
Lisa Hamilton

Characters from DOA 4
Kokoro
Eliot


DOA Bosses and Secret Characters
Raidou - Boss character from DOA
Gohyakumine Bankotsubo (Tengu) - Boss character from DOA2
Genra (Omega) - Boss character from DOA3
Alpha-152 - Boss character from DOA4
Kasumi Alpha - Secret character who first appeared in DOA2, uses Kasumi's DOA2 moveset.
Shiden - 17th leader of the Mugen Tenshin clan, father of Kasumi and Hayate, brother of Raidou, fighting style is Mugen Tenshin Ninjutsu.

Stages
999 Meters (formerly Tritower Heliport)
Azuchi
Danger Zone
Dojo (formerly Tatami)
Eternal Helix (formerly DOATEC Great Hall)
Fallen Miyama (and Sacred Miyama)
Freedom Survivor
Frozen Peaks (formerly White Storm)
Genetic Biolab (formerly Biolab)
Genetic Biolab - Advanced (formerly Biolab Core)
Geothermal Power Plant (from Metroid: Other M)
Hellfire
Kyoto in Bloom (from DOA4)
Lorelei (from DOA3)
Tao
Whitewater Valley (formerly Suspension Bridge)


Other Facts
-DOA Dimensions was banned in Sweden, Norway, and Denmark because 3 of the female characters who were underaged were viewed from angles that were considered "lascivious".

-This is the fourth DOA game to have English voiceovers. For some reason, most of the Japanese voices had to be recast (Daisuke Gouri, who played Bass in DOA series and Heihachi from the Tekken series passed away back in 2010).

-The US cover had to be censored.

-Samus Aran and Ridley from the Metroid series makes a cameo appearance in DOA Dimensions. A Metroid-themed stage, Geometrical Power Plant (which can be found on Metroid: Other M, a game Nintendo and Team Ninja collaborated on), is in the game. Ridley is in the background firing fireballs at the stage. If you knock a character off the stage, Ridley will come in, grab you, drag you against the wall, and then finally blast you. If you blow onto the 3DS microphone, Samus will go in and lay a bomb on the stage. Don't worry, it won't kill you.

-In the first DOA game, Raidou use many characters' signature moves, just like Dural in VF. In Dimensions, he has his own fighting style and moveset.

-This is the first time Fame Douglas and Victor Donovan were seen in a DOA game. They were talked about, but never seen.

-In the end of DOA Dimensions, Donovan puts on Genra's mask, hinting that he might be the possible boss character in DOA5.

-This is the first DOA game to not have a opening sequence.

-Dimensions was the second fighting game to be released on the 3DS, with Super Street Fighter IV: 3D Edition being the first.

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Re: History of Dead or Alive

Postby |Virtua Kazama| » Thu Sep 13, 2012 4:39 pm

Dead or Alive 5
Image

Dead or Alive 5 was released on September 25, 2012 for the Xbox 360 and Playstation 3. This is the first time a DOA game has appeared on the Playstation 3 (first time in 12 years that a Dead or Alive game appeared on a Sony console), first console installment without the help of Tomonobu Itagaki, first time that it is a multi-platform release since Dead or Alive 2, and the only one that is released on both Xbox 360 and PS3 on the same day. Man, I love these numbers game. This game was developed by Team Ninja, in partnership with SEGA AM2.

Controls are straightforward if you played the DOA series, so that means if you played DOA before, then you already know what to do. The fighting system is based on the Triangle System in which it is similar to Rock-Paper-Scissors. In other words, Strikes beats throws, throws beat holds, and holds beat strikes. On holds, mid-kicks and mid-punches can be advanced held, called Expert Holds. All characters now have Expert Holds,which deals more damage than standard holds. In the alpha demo, there were originally 3-point holds, but now it was changed to 4-point holds. The sidestepping system is similar to Dead or Alive 3.1.

New to the gameplay is Power Blows. Power Blows is a Super move in DOA5 in which players can knock the opponent away in a selected direction (possibly a wall, Danger Zone, or off a cliff), causing a cinematic quick-time event. Please note that your health must be under 50% and you can only do it once per round. Cliffhanger is a new system in which the player grabs on to the cliff and must defend himself before his opponent knocks you completely off the cliff. Danger Zones are back and even deadlier than ever. Blockbuster Stages are cause by being knocked into a Danger Zone either by a regular attack or a Power Blow. On the character select screen, there are now character stats. Stats will be based on Attack, Throw, Hold, Power, Speed, and Technic.

Graphics on DOA5 have been improved from past DOA titles. Developers made the characters look even less anime-styled and based it off of the Ninja Gaiden series, making it more realistic. The sweat and dirt physics adds more into the realistic factor.

Xbox Live and Playstation Network is supported for DOA5. Throwdown Challenges are back, but they work in the similar fashion of Street Fighter 4 series. You can share your fighting results on Facebook.

There are 3 versions of the game. The demo version can be found on Ninja Gaiden 3 and only uses 4 characters. The standard version only includes the game, DLC for Kasumi and Ayane's sexy costumes, and a online pass. The Collectors Edition includes a copy of the game, a visual book, CD soundtrack, a poster of the full cast of DOA5, download code of premium sexy costumes for the females, and metal case packaging.

Recently, Team Ninja released an update for DOA5 called Ver. 1.03 on February 12, 2013 for the PS3, February 26, 2013 for the XBOX 360. In Version 1.03, characters receive nerfs and buffs, gameplay was tweaked, unlock conditions have been changed, and a new stage (Zack Island) was added.

Dead or Alive 5+
Image

Dead or Alive 5+ is an handheld port of the console version, but with added content. It was released for the Playstation Vita on March 19, 2013 in North America, March 20, 2013 in Japan, and March 22, 2013 in Europe. This game is based off the current DOA5 update (Ver. 1.03).

The gameplay is still the same as before, however, there were new modes. 2 new training options were added: Combo Challenge and Tutorial Mode. These two new options, along with Free Training and Command Training, are part of the Training Plus Mode. Touch Fight Mode has been added to fight CPU opponents in a First Person perspective. In Options, you can change the Breast Physics into 4 versions: Stilled, Natural, DOA, and OMG!. All characters (except the VF characters) can finally select their own themes. Kasumi, Ayane, Hayabusa, and Hayate have one extra costume each, in which is the VR costume that is seen in Training mode of DOA1 (Also the same one that Ayane wore in DOA2 Ultimate and DOA4). Cross Play is supported for the PS3 owners, meaning that they can transfer their save data onto the PS3, and play PS3 owners online.

Character Roster
Image

19 characters including the DOA4 boss return to DOA5. 2 characters make their DOA debut and 3 guest characters from Sega's Virtua Fighter series make an appearance.

Returning Characters
Kasumi
Ryu Hayabusa
Brad Wong
Eliot
Tina Armstrong
Helena Douglas
Lisa Hamilton
Kokoro
Bayman
Christie
Bass Armstrong
Jann Lee
Lei-Fang
Zack
Hitomi
Ayane
Hayate
Gen-Fu
(Unlockable)
Alpha-152 (Unlockable)

New Characters
Rig - An Oil platform worker from Canada, fighting style is Taekwondo.
Mila - An up-and-coming MMA fighter from Spain, fighting style is Mixed Martial Arts (MMA)

Guest Characters
Akira Yuki (Unlockable) - Main character and mascot from Sega's Virtua Fighter series, fighting style is Bajiquan.
Pai Chan (Unlockable) - Lau Chan's Daughter and Movie Star from Sega's Virtua Fighter series, fighting style is Ensei-Ken.
Sarah Bryant (Unlockable) - Jacky Bryant's sister and college student from Sega's Virtua Fighter series, fighting style is Martial Arts.

Stage
Arrival
Coming Soon
Dead or Alive
Depth
Dojo
The Ends of the Earth
Fighting Entertainment (formerly D.W.A. Coliseum)
Flow
Fuel
Home
Hot Zone
Lab
Primal
Sanctuary
Sakura
Scramble
The Show
Street
Sweat
Temple of the Dragon
The Tiger Show
Zack Island (DLC)


Other Facts
-Because a new partnership is formed between Sega and Tecmo Koei, the European version will be published by Sega while the other regions will be published by Tecmo Koei.

-Yosuke Hayashi wishes that he would like to have Ryo Hazuki from Shenmue make a appearance in DOA5.

-Team Ninja did a contest called "Dead or Alive 5: Make Your Move" on their Facebook page in which fans could create their own moves so that it can appear in the game. Only 2 entries have been picked, and it's unknown if Team Ninja announced the winners.

-The alpha demo contains Ayane and Hayate on the 360 version and Hayabusa and Hitomi on the PS3 version. If you bought the collectors edition of Ninja Gaiden 3, you get access to all 4 characters in both versions.

-There is a possibility that more Virtua Fighter characters could make DOA5, other than the 3 that were previously mentioned.

-There is also a possibility that a Wii U version is in the works, but it is not confirmed yet.

-There are 3 costume sets available: the Premium Sexy Costume (which comes with the Collectors Edition), DOA Angels swimsuit costumes for Kasumi, Hitomi, and Lei-Fang (if you pre-ordered from Gamestop), and DOA Devils swimsuit costumes for Ayane, Tina, and Christie (if you pre-ordered from Amazon).

-One of Christie's swimsuits is based off of Vampirella's attire, minus the collar.

-Dead or Alive 5 is featured in a Guinness World Record - "The fastest defeat of a computer opponent in Dead or Alive 5 (Team Ninja, 2012)" was 10.61 seconds and was achieved by Phil Joseph at Hoxton Gallery, London, UK, on August 21, 2012.

-Hitomi's facial feature was criticized during the alpha demo release of DOA5. She was later changed.

-This is the fifth DOA game to have English Voiceovers. However, this is the first time that it was the main game that has English voiceovers instead of side games and updates. DOA1-4 originally had Japanese voiceovers.

-The Japanese version of DOA5+ had a collectors edition in which it contains a code for 12 swimsuit costumes and a code for the "Extreme Private Gravure Movie", as well as the DOA5 Soundtrack Vol. 2. The 12 Swimsuit costumes, along with the "Extreme Private Gravure Movie" are bundled together, known as the Paradise Pack, and is available for download for the PS Vita from April to May. The DOA5 Cross Play Pack features both copies of DOA5 and DOA5+, as well as the DLC content. The Cheerleader costumes for DOA5+ were there as a pre-order bonus.

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Re: History of Dead or Alive

Postby |Virtua Kazama| » Thu May 16, 2013 6:44 pm

Dead Or Alive 5 Ultimate
Image
Image

Dead or Alive 5 Ultimate was released on September 3, 2013 for Playstation 3 and Xbox 360. DOA5 Ultimate will feel different this time around, with 5 more characters, 5 more stages, new moves, and alot of costumes. All the content that was found in DOA5+, such as character theme and training modes, will be found in DOA5 Ultimate.

The gameplay of DOA5 Ultimate features several new mechanics. New to DOA5 Ultimate are Power Launchers, in which you launch your opponent very high in the air, creating several juggle opportunities. Just like Power Blows, Power Launchers can be only done once per round and your health must be under 50%. In this new update, Power Blows are for beginner characters who want big damage the easy way, while Power Launcher are for expert players who want to extend on their combos and deliver high damage. On tag mode, there is a new mechanic called Force Out. Force Out are like snapbacks from Marvel vs. Capcom, meaning that you have to force the opponent's primary character out for his/her secondary character. The character who was forced out will be temporarily disabled for a brief moment. In DOA5, the life bars are blue and in tag mode you can recover to full health. In DOA5 Ultimate, the life bars are now yellow and now you can recover whatever is left on your red bar in Tag Mode.

Tag Survival and Team Battle returns to DOA5 Ultimate. Team Battle ranges from 1-7 characters in a team and Tag Survival is basically Survival with a tag team. The items make an epic return to survival mode. They can either replenish your health or revive your tag partner in battle.

Team Ninja and Tecmo Koei are releasing a Free-2-Play version of DOA5 entitled Dead or Alive 5 Ultimate: Core Fighters. Core Fighters will feature 4 playable characters (Kasumi, Ayane, Hayabusa, Hayate), and all stages. However, because it is a free-2-play version, you will have to pay for characters and story mode. Normally, one character will be available for a brief moment of time. You can also play online with people who own the retail copy of DOA5 Ultimate or the digital free-2-play version of it. This version will be released on the same day as the retail version, only for Playstation 3.

The Japanese version of Dead or Alive 5 Ultimate will have an limited edition packages, Kasumi-chan Blue and Momiji Red. Both of these versions include Dead or Alive 5 Soundtrack Vol. 3, a set of 12 "I'm a Fighter" Posters, Kasumi-chan blue and Momiji Red 3D mousepads, Kasumi and Momiji-themed playing cards, life-size tapestries and bath posters, and download codes for the "Ultimate Sexy" and "Idol" costume packs. The standard collector's edition includes the soundtrack CD, Kasumi-Chan 3D Mousepad, Kasumi playing cards, and a code for the "Ultimate Sexy" Costume pack.

Version 1.03 for Dead or Alive 5 Ultimate was released October 15th on the PS3 and October 16th on the 360. The new update contained new features, bug fixes, balance changes for 3 characters, and one additional stage (the Halloween version of Lorelei from DOA3, called "Haunted Lorelei").

An arcade version of DOA5 Ultimate has been announced was released on December 24, 2013 (Christmas Eve). It includes one new character and one returning stage, the original Lorelei.

Version 1.04 for Dead or Alive 5 Ultimate is released for Arcades on late January and early February for Xbox 360 and PS3. This new update features balance changes for all characters as well as general changes such as new commands for Power Launchers, improved inputs, and more. The new character (Marie Rose) and the original Lorelei will be coming to consoles March 25 on PS3 and March 26 on 360, as part of Version 1.05 patch.

Version 1.06 was only released for DOA5 Ultimate Arcade, and it only featured costumes. Version 1.07 patch was released in June 2014, and it included the next character, Phase-4. Finally, Version 1.09 patch was released on September 3rd and included Nyotengu.

Characters
Image

In DOA5, 2 characters made their debut and 3 Virtua Fighter characters made their DOA appearance. In DOA5 Ultimate, 2 veteran characters return, 2 characters from Ninja Gaiden made their DOA debut, and 1 more Virtua Fighter character made his DOA appearance. In Dead or Alive 5 Ultimate Arcade, one brand new character, one character who was revealed at the end of DOA5/Ultimate Story Mode/Arcade ending, and one new character based on the original DOA2 boss make their DOA debut. The total number of characters as of September 3, 2014 is 32, which is the second largest roster in DOA history.

Returning Characters
Kasumi
Ryu Hayabusa
Brad Wong
Eliot
Tina Armstrong
Helena Douglas
Lisa Hamilton
Kokoro
Bayman
Christie
Bass Armstrong
Jann Lee
Leifang
Zack
Hitomi
Ayane
Hayate
Gen-Fu
Alpha-152
Ein
Leon


Introduced in DOA5
Rig
Mila


Virtua Fighter Characters in DOA5
Akira Yuki
Pai Chan
Sarah Bryant


New Characters
Momiji - A shrine maiden of the Hayabusa Village who made her debut in Ninja Gaiden Dragon Sword, apprentice of Ryu Hayabusa, from Japan, fighting Style is Hayabusa-Style Aiki-jujutsu.
Rachel - A Half-human/Half-fiend fiend hunter who made her debut in Ninja Gaiden (2004), from Vigoor, fighting style is Counter-Fiend Combat.
Marie Rose - Introduced in DOA5 Ultimate Arcade. A Gothic Lolita Servant from Sweden, fighting style is Systema.
Phase-4 Kasumi Alpha - Introduced in DOA5 Ultimate Arcade. A human weapon created by M.I.S.T., fighting style is Modified Mugen Tenshin Ninjutsu.
Nyotengu - Introduced in DOA5 Ultimate Arcade. The female incarnation of Tengu from the Tengu world, fighting style is Tengu-Do.

Virtua Fighter characters in DOA5 Ultimate
Jacky Bryant - Sarah Bryant's brother and a race car driver from Sega's Virtua Fighter series, fighting style is Jeet Kun Do.

Stage
Arrival
Coming Soon
Dead or Alive
Depth
Dojo
The Ends of the Earth
Fighting Entertainment (formerly D.W.A. Coliseum)
Flow
Fuel
Home
Hot Zone
Lab
Primal
Sanctuary
Sakura
Scramble
The Show
Street
Sweat
Temple of the Dragon
The Tiger Show
Zack Island


Stages (Ultimate)
Aircraft Carrier
Desert Wasteland (from Ninja Gaiden 3/Razor's Edge)
Forest (from DOA3)
Haunted Lorelei (included in Patch 1.03)
Lorelei (from DOA3, included in Patch 1.05)
Lost World (from DOA3)
Sky City Tokyo (from Ninja Gaiden 2 (2008)/Sigma 2)


Other Facts

-Momiji and Rachel are the second and third Ninja Gaiden characters to appear in a DOA game.

-2 stages from Dead or Alive 3, Lost World and Forest, returns in DOA5 Ultimate.

-Rachel retains her Ninja Gaiden Sigma moveset, which strikes an almost similar resemblance to Spartan-458.

-Momiji retains her double jump from the Ninja Gaiden games.

-Sky City Tokyo stage from Ninja Gaiden 2/Sigma 2 appears in DOA5 Ultimate. The Giant Buddha Statue boss also appears as a Power Blow/Danger Zone. The Desert Wasteland from Ninja Gaiden 3/Razor's Edge also appears in DOA5 Ultimate.

-Haunted Lorelei is a Halloween version of the original Lorelei from DOA3. In DOA5 Ultimate Arcade, the original Lorelei returns.

-If you downloaded DOA5 costume packs 1-5, they will be in DOA5 Ultimate as unlockables. Costume packs 6-8 will be available as well.

-Core Fighters is the second Free-2-Play fighting game, the first one being Tekken Revolution for the PS3.

-DOA5 Ultimate is the first DOA game in 13 years to be released for the arcades, let alone to be released on the SEGA ALL.Net P-ras MULTI Ver. 2 digital content delivery system, which is the same hardware used on Guilty Gear Xrd Sign. The last DOA game that was released for the arcades was Dead or Alive 2 Millennium on the Sega NAOMI Hardware.

-Marie Rose is the first loli DOA character.

-The Special Edition version of Yaiba: Ninja Gaiden Z features two DLC costumes for Momiji and Hayabusa.

-Phase-4 made her debut in DOA5's Story Mode ending, and now she is an upcoming playable character in DOA5 Ultimate Arcade.

-This is the first DOA game where the female cast outnumbers the male cast.

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Re: DOA - History of Dead or Alive

Postby |Virtua Kazama| » Thu Sep 04, 2014 9:34 pm

Dead or Alive 5 Last Round
Image

Dead or Alive 5 Last Round will be released on February 17, 2015 for the Xbox 360, Playstation 3, Xbox One, Playstation 4, and for PC via Steam.

While it's unknown if the gameplay has changed this time, there are several changes that were made to this game. For instance, there are particle effects for when you hit a Critical Burst, Danger Zone, or for whenever you hit your opponent.

For the 360 and PS3 versions, they will only be a digital release. The Xbox One and PS4 versions will not only be both physical and digital, but they will also have a free-2-play as well.

Characters
Image
It is well known that all the characters from DOA5, DOA5 Ultimate, DOA5 Ultimate Arcade, and the 4 Virtua Fighter characters will return to DOA5 Last Round. The original boss from DOA1 makes an epic return, only modified into a cyborg. One brand new female character makes her DOA debut, totaling the roster up to 34 characters, which is the current largest roster in DOA history.

Returning Characters
Kasumi
Ryu Hayabusa
Brad Wong
Eliot
Tina Armstrong
Helena Douglas
Lisa Hamilton
Kokoro
Bayman
Christie
Bass Armstrong
Jann Lee
Leifang
Zack
Hitomi
Ayane
Hayate
Gen-Fu
Alpha-152
Ein
Leon
Raidou


Introduced in DOA5
Rig
Mila


Introduced in DOA5 Ultimate
Momiji
Rachel


Introduced in DOA5 Ultimate Arcade
Marie-Rose
Phase-4
Nyotengu


Virtua Fighter Characters
Akira Yuki
Pai Chan
Sarah Bryant
Jacky Bryant


New Characters
Honoka - A girl with mysterious powers from Japan, Fighting Style is Honoka Fu.

Stage
Arrival
Coming Soon
Dead or Alive
Depth
Dojo
The Ends of the Earth
Fighting Entertainment (formerly D.W.A. Coliseum)
Flow
Fuel
Home
Hot Zone
Lab
Primal
Sanctuary
Sakura
Scramble
The Show
Street
Sweat
Temple of the Dragon
The Tiger Show
Zack Island


Stages (Ultimate)
Aircraft Carrier
Desert Wasteland (from Ninja Gaiden 3/Razor's Edge)
Forest (from DOA3)
Haunted Lorelei (included in Patch 1.03)
Lorelei (from DOA3, included in Patch 1.05)
Lost World (from DOA3)
Sky City Tokyo (from Ninja Gaiden 2 (2008)/Sigma)


Stages (Last Round)
Crimson (from DOA2)
Danger Zone (from DOA1)


Other Facts

-The Crimson from DOA2 Ultimate returns. EDIT: It is a Cliffhanger stage.

-For the first time since DOA1, the original Danger Zone stage (Kasumi's DOA1 [Saturn/Model 2] stage) returns. Like the first game, if you KO your opponent on the panels, he/she will be sent flying. This is also the first time that the Danger Zone is now a multi-tiered stage, since it is based on the extra option settings on DOA1.

-Some of the costumes from the Costume Contest months ago made it to DOA5 Last Round.

-This is the first DOA game to appear on Eight Generation Consoles.

-Although Raidou was the first boss to die in DOA history, he becomes the first boss to be revived, second character to lose his memory (Hayate lost his memory temporarily as Ein, but later recovered), and the first character in DOA to become a cyborg.

-His theme, Dead or Alive, returns as a remixed version.

-This is the first DOA game to be released for the PC in 6 years. DOA Online was released on December 2008 and ceased functionality in 2011.


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