If you could edit your character

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Re: If you could edit your character

Postby Thai Senpai » Sun May 06, 2012 6:14 pm

Smoke wrote:I don't know how they should buff T.Hawk but why should one pick him while there is Zangief anyways?

Playing against rushdown characters or Seth with Cody is a frustration. If you get in you have the chance to win. But if they start knocking you down and pressuring you it's very hard to get out. Playing the Arcade Seth with Cody may cause you to commit suicide. It costs you 3 bars to have a safe wake-up with him. I sometimes try to catch start-ups with Prisoner Slide but that is hard too. He is very slow too. I think ,Cody should have more HP. He has ran away from prison by opening a hole in the cell wall. He has beaten the original Seth according to story. He must be mighty powerful. With good wake-up ,he'll be s-tier since his offense is extremely good.

I think Gouken is good. Akuma is a glass cannon, he has more health so he should be his equal when it comes to moves.


- T-hawk is an un-finisheed character. Because they are two totally different characters. T-hawk is a mobile grappler. Zangief is not.
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Re: If you could edit your character

Postby emanuel » Mon May 07, 2012 2:07 am

Ok, what I think Vega needs:
- Scarlet Terror: to do its intended job, meaning - to be a reliable antiair. It needs better hitboxes, L and M versions to have 1 less start up frames (6 frames), and EX to have 5 invincibility frames.
- His damage back: cr. MP - 70 dmg, and EX FBA - izuna- 200 dmg. I don't know what was in capcom's head, nerfing Vega's damage, since he is not a powerhouse character.
- FBA - faster, more like in SF2
- Super - not losing meter if it doesn't catch the opponent (like in SF2).
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Re: If you could edit your character

Postby IlIl00 » Mon May 07, 2012 11:34 am

I don't think T.Hawk and Zangeif are similar in anyway except for the one move. It's like saying Makoto and Yun are the same because they both have that grab, or Dhalsim and Ryu are the same because they have fireballs. They're very different, at least in my point of view.
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Re: If you could edit your character

Postby Thai Senpai » Mon May 07, 2012 11:53 am

emanuel wrote:Ok, what I think Vega needs:
- Scarlet Terror: to do its intended job, meaning - to be a reliable antiair. It needs better hitboxes, L and M versions to have 1 less start up frames (6 frames), and EX to have 5 invincibility frames.
- His damage back: cr. MP - 70 dmg, and EX FBA - izuna- 200 dmg. I don't know what was in capcom's head, nerfing Vega's damage, since he is not a powerhouse character.
- FBA - faster, more like in SF2
- Super - not losing meter if it doesn't catch the opponent (like in SF2).


- That would be too powerful an option.. Saying at any moment he can hit me with a super I may not be able to punish with. You use the super wisely and are rewarded with the damage. Not flinging it everywhere and eventually landing it Yknow.?

- Vega to me doesn't need more damage. Better block stun maybe. [ Close :punch-hard: instead of +1 maybe +3 ]
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Re: If you could edit your character

Postby Thai Senpai » Mon May 07, 2012 11:55 am

IlIl00 wrote:I don't think T.Hawk and Zangeif are similar in anyway except for the one move. It's like saying Makoto and Yun are the same because they both have that grab, or Dhalsim and Ryu are the same because they have fireballs. They're very different, at least in my point of view.


- They are Grapplers. They play the same exact play style. Footsies, baits, SPD, No Combos.
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Re: If you could edit your character

Postby Lionwrath » Mon May 07, 2012 12:16 pm

Vega also does the most damage as a pure charge character from hit confirms with a bar. His cr.mk is also one of THE BEST if not THE BEST low poke in the game thats +2 on block. I don't think he needs additional damage. A true block string would be good, maybe a little to good. He's a hard character to balance too. But I don't think it's damage he needs. If his Scarlet terror AA were decent I personally think he'd be better than guile because his normals are basically sonic booms w/o chip.
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Re: If you could edit your character

Postby Smoke » Mon May 07, 2012 12:36 pm

Oculus-Orbis wrote: Where Dan is concerned, I think he could really just use EITHER...
...an overhead with +5 advantage on hit(or at least +4).
Or a command throw(they even developed one, but didn't put it in the final version).


Also, Smoke I'm going to have to disagree with what you said about his EX moves not being that good.


His EX Shoryuken is the only one worth spending meter because of it's invincibility.
EX Gadoken is only useful when FADC'ing up close because you can't know when it'll fizzle out it might cause you trouble. . İt might be a waste of time. EX Dan Kicks is faster but unsafer and does less damage. Might be useful at times but not everytime. I think most meter goes to FADC'ing with Dan.

That video made my day by the way. Great discoveries. Oni would have been someone I would have considered playing with him if they kept his moves.
Dan's grab would have been fine too.


IMainDanHibiki wrote: Also, his Dan Kicks beat Ryu's Tatsu 90% of the time. Not to mention it's safe as hell against non SPD characters.


That's why I said two weaker counterparts. Dan Kicks is a great move and both :kick-light: and :kick-hard: versions have different uses. :kick-hard: version starts a guessing game and helps Dan get close. That what I abuse with Dan. I bet you know it already so it's a bit of pointless to say this.

Thai Senpai wrote: - They are Grapplers. They play the same exact play style. Footsies, baits, SPD, No Combos.


Those are why they are similiar. They also both have the same amount of health and almost the same damage output. Zangief has way better specials, that helps him move fireballs. His Lariats and EX-Glove are better than anything Hawk can offer. His command grab is a bit better. So why pick Hawk while you can pick Zangief?
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Re: If you could edit your character

Postby IlIl00 » Mon May 07, 2012 1:09 pm

Thai Senpai wrote:
IlIl00 wrote:I don't think T.Hawk and Zangeif are similar in anyway except for the one move. It's like saying Makoto and Yun are the same because they both have that grab, or Dhalsim and Ryu are the same because they have fireballs. They're very different, at least in my point of view.


- They are Grapplers. They play the same exact play style. Footsies, baits, SPD, No Combos.


I agree they're both grapplers, but they don't play the same playstyle. There is no difference in the picture, just like the difference between Ryu and Ken. Example, playing against a Fireball character, Thawk has to be aggressive when zangeif just stands in the back and waits for his opponent to jump in. That's only one example.
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Re: If you could edit your character

Postby IMainDanHibiki » Mon May 07, 2012 1:19 pm

The thing about T. Hawk is that he HAS to play Offensive to get results.

With Gief, you can be both Offensive AND Defensive and get the same result; T. Hawk is too high of a risk and too low of a reward. He either needs severe offensive improvements, or give him more defensive tools.
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Re: If you could edit your character

Postby emanuel » Mon May 07, 2012 11:57 pm

Thai Senpai wrote:
emanuel wrote:


- That would be too powerful an option.. Saying at any moment he can hit me with a super I may not be able to punish with. You use the super wisely and are rewarded with the damage. Not flinging it everywhere and eventually landing it Yknow.?

- Vega to me doesn't need more damage. Better block stun maybe. [ Close :punch-hard: instead of +1 maybe +3 ]


The problem is, Vega's super is one of the worst in the game. You can't combo it, And the chance of landing it is very slim. That's why is almost never used. With the option I listed it would become more viable. Plus, it would be the same it was in SF2 (where you wouldn't lose the meter if you didn't catch the opponent). But this is not a must for Vega, so...

The damage I was talking about he had it in AE - so it would be giving back what he had. He wasn't strong at all in AE so these nerfs are undeserved it.
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