3/24/13 - Added many new tag combos for several characters in the Combos section. Please stay tuned in this upcoming week. More changes to come very soon!

Table of Content:
I - Overview
II - Normal moves and Unique attacks
III - Specials, Super Art, and Cross Art
IV - Combos
V - Team Synergy and Gems
VI - General Strategies and Advanced Tactics
VII - Match-ups and Credits
Updates
3/24/13 - New tag combos has been added.
3/20/13 - Frame data for 2013 has been added.
3/20/13 - Revamped combo section, only Marduk combos have been done.
3/19/13 - Updated the gem list in the Team Synergy and Gems section of the guide.
I - Overview
Tekken History
Craig Marduk is a Vale Tudo fighter, undefeated in the professional league for four years until he was expelled for being connected to a scandal that shamed him amongst his peers and the public. In Arizona, he started a brawl in a bar against an unknown person and ended up killing him. For that reason, he was convicted of manslaughter and was sentenced to ten years in prison. Just two years later, Marduk was bailed by an anonymous person; an envelope was given to him shortly after his release which contains a plane ticket and an article about The King of Iron Fist Tournament 4.
After Marduk was defeated by King, the same man who bailed him out of jail for killing his master, Armor King, he wanted another rematch. He then wore a black jaguar mask, imitating King's mentor Armor King and destroys everyone involved in his match. He also issued a challenge to King via television to settle their scores with each other in The King of Iron Fist Tournament 5.
Once again, King triumphed over Marduk and ended up resolving their differences and became friends. After the fight, Marduk was assaulted, spotting a peak at his culprit, believing it was none other than the man who he was convicted of killing, Armor King. As Marduk was eager to know who the assailant is, he partnered with his now friend King and entered The King of Iron Fist Tournament 6 to show himself.
In his ending, Marduk was in the graveyard digging the dead body of Armor King to make sure he was dead. He did not realize that the other Armor King was standing behind him, so he asked who he was. The man donning the black mask stated he was Armor King. Marduk thought of this as foolishness as he have killed him with his bare hands and the fact that he just seen his body. The culprit specified further, revealing that he is the brother of King's mentor, making him Armor King II. He goes on to say that he will never forgive Marduk for killing his brother.
SFxT History
Continuing their search for Armor King, rumors were predicating that a man resembling Armor King has boarded on a ship to the Antarctic. It was believed that a box was found in a meteorite in the South Pole, so all fighters from around the world are destined to possess it. Marduk, along with his friend King, decided to head to the Antarctic in search of finding the same man linked to King's former master, Armor King I.
Despite failing to find the man looking like Armor King, Marduk and King were able to obtain the box that contains the power of Pandora. What they witnessed was an illusion of King's mentor Armor King that the box was showing. Furious that Pandora was messing with their heads, they both made their choice and thrown the box into the water.
Synopsis
Craig Marduk is a unique and powerful character to use and learn in SFxT. Undoubtedly he has one of the most dangerous mix ups in the game after a wake up and can bring the pain amongst the hardest of his foes. His style of play is more in line of a rushdown and aggressive gameplay once he is in close proximity of your enemy. Outside of his range he should be finding ways of locking down your opponents and placing them in the corner or keeping the pressure going with patience being the important key in obtaining good space. His normals have exceptional reach which can help with his approach to the corner and is apart of his many options that he can utilize to his full extent. Despite being one of the slowest characters in the game due to his walk speed, he makes up for it with his incredibly fast dash. All of his specials are grabs, meaning that he is heavily based on close range combat to get the most damage, and since Marduk is a pretty huge fighter, he is susceptible to ominous cross ups and mix ups himself but is able to get out of such strains and turn the tables around. His most damaging and far reaching normals notably have the longest start up of any move in his array of arsenals; not to mention that with good zoning from your foes it becomes difficult to gain closure against fireball characters such as Guile, which is why he’s great as an anchor to any team to launch or tag him in to get the knockdown and thus the wake up game.
Pros:
- Above average health
- Excellent pressure maintenance
- Gruesome wake up options
- High Damage output, especially with 1 block of meter in stock
- Sneaky, fast dash
- Outstanding range from his normals
- Gator Slam is his solid anti air
- Suitable frame traps
Cons:
- Very slow walk speed
- Wide hurtbox; vulnerable for hard to block cross ups
- Not a whole lot of variations in his combos
- Has no way to shift through projectiles
- Necessary for him to be close range to show progress
- Long start up on some of his normals

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