New(?) Glitch Find!

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New(?) Glitch Find!

Postby IMainDanHibiki » Sun Aug 26, 2012 2:53 pm

http://www.youtube.com/watch?v=IRw1GcCKgNI


I found this unintentionally during a ranked match I was doing. Apparently, when a move is activated before the match is over, the move can still affect the KO'd character; this is from KO, -not- Downs, so don't hope for any MvC2 Corpse glitches. The easiest way to do this, by far, is with Phoenix Wright's Maya hyper, but any projectile (Non-Beam) based hyper will work, so long as you can DHC before the final hit is cast by it.

Doing this glitch via a DHC results in some interesting cosmetic effects. Watch the video to find it out!

Some Hyper combos come out too fast (Or too slow) to be affected by this glitch; some examples are Ryu's Shin Shoryuken, or Doom's Level 3 (Doom's Time.) If I missed anything, be sure to let me know, or just create a video response. I'm fairly sure I got every -cinematic- hyper. I do not intend to show the normal hyper combos. Someone else can do that.

HYPERS THAT CAN MAKE THIS GLITCH HAPPEN -Pre DHC-: Steel Samurai Maya Smelting, Magnetic Tempest, Gamma Tsunami (Requires very strict timing), Million Dollars, Happy Happy Trigger, Messatsu Gohadou (No beam), Gimlet (Hardest of them all to make useful.), Hyper Sentinel Force, Legion, and a few more who's names escape me.

ALL Hypers can be affected by this glitch Post DHC EXCEPT for 0 frame hypers.

There is a small bonus combo at the end put in there for laughs.

Also, there is a mistake in the video; you CAN do 1-Frame hypers; the timing is just VERY strict and near impossible to do.

Also: Submitted this to be on the News Page.
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Re: New(?) Glitch Find!

Postby Lavama » Fri Sep 07, 2012 8:17 am

That's actually a good looking glitch. I prefer the Cinematic Hyper Combos with the Stage. Have you tried it with Akuma's Shun Goku Satsu?
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Re: New(?) Glitch Find!

Postby IMainDanHibiki » Fri Sep 07, 2012 11:19 am

IIRC Akuma's Shun Goku Satsu is a grab. So it can't be done.

And I found this completely by accident, actually. I just thought it was funny.

But yeah, I'll see if I can't find a work-around for any of the grabs.
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Re: New(?) Glitch Find!

Postby Lavama » Fri Sep 07, 2012 1:13 pm

Maybe if the super used to DHC into dealt the kill by use of Chip damage? It's been a few months.
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Re: New(?) Glitch Find!

Postby MetroidDread » Sat Oct 13, 2012 7:01 pm

i found a glitch playing online

http://www.youtube.com/watch?v=abZm_myNg_E
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